Tip for smArtists: Cover letter templates
Here’s a small post culled from a question I received in an email. This is by no means an all-inclusive guide or a how-to, but just a couple thoughts on the subject of cover letters. Small disclaimer: The game industry is WAY more loose and laid-back than other industries, and it’s the only one I’m [...]
Tip for smArtists: Making sure you get paid on time
Artists: Getting paid is important. If it’s a small studio, they simply may forget to mail off a check in a timely manner. That sucks. It’s usually not intentional. They got the art, which is all they wanted, so they’ve probably moved onto working on something else and aren’t thinking about it anymore. One way [...]
Speccing out contracts smArtly! aka, Automatically Building Awesome Teams
Another big post this weekend! I’ll explain how I spec out a contract, divide the work into meaningful divisions, and how I handle asset revisions. I’ll even explain a bit of the psychology behind it that helps me automatically build kickass, super-talented external art teams. :) My typical approach to pricing something out — especially [...]
Outsourcing Animation Isn’t Scary: A Guide
I often run across questions people ask regarding outsourcing animation. I seem to be one of the few people that has outsourced animation successfully. I’ve written a handful of short articles on the subject, but I thought it was time I edited and assembled them all into one handy guide. :) I won’t dwell on [...]
Mysterious downtime.
Sorry about that mysterious downtime there for a couple days. I haven’t a clue what happened or why. Hope it doesn’t happen again. Yay!
Tools of the Trade: HTTrack Website Copier!
Ever bookmark a website full of great information, only to revisit it later and discover the link is dead? Worry no more! HTTrack Website Copier is here, and you need never fret over dead links again. It’s a free, very easy-to-use, highly customizable tool that automatically downloads webpages in their entirety. You can set how [...]