Archive for "Mar 2007"

Top 5 Photoshop CS3 features revealed!

Just found a cool writeup on the best of what’s new in the upcoming Photoshop CS3, and it’s actually got me excited: Adobe Photoshop CS3: Top 5 Standout New Features There’s a lot more detail in the article above, but this is the basic breakdown: 1. Nondestructive Smart Filters 2. Quick Selection Tool & Refine [...]

Life is good.

I just realized that it’s been a good four or five months since I posted anything about my personal life. Since a lot of my friends and relatives are only able to keep up with what’s going on with me through the blog, I figured I’d post a little update on my life. Click the [...]

Productivity Tip #9: RocketDock to free you from the Taskbar forever!

I’ve long been frustrated at Windows’ tendency to suck. If some random part of Windows suddenly freezes, EVERY part of Windows is frozen. Sometimes I can’t even access my start menu, or anything on my system tray, or even touch my taskbar because Windows has ground to a halt because a butterfly flapped its wings [...]

Productivity Tip #8: Launchy for hyper-fast file access!

I’ve been looking for ways to improve my PC workflow, and I touched on that in an earlier Productivity Tip. One of my readers suggested that I use Launchy, which is “an open source keystroke launcher for Windows.” Essentially it’s an application that runs silently in the background that lets you quickly and easily access [...]

MIT’s Sloan School of Management courses online, FREE!

MIT’s Sloan School of Management Open Courseware MIT recently released most (if not all) of their courses online for free. I discovered today that that includes their famous school of management. I’m all for education, especially if it’s free, and wanted to get this link out there to people that want to learn like me. [...]

Productivity Tip #7: Remove window blinks from your IMs with Gaim.

I have accounts with all four major instant messenger protocols. Because I hate each one of their native programs, I use a single program that can log into each of them and keep it into one single interface. This prevents me from having to switch between multiple applications, taking up tons of RAM, and communicating [...]

Learning In Progress #4: Making time… with a vengeance!

One of the biggest production bottlenecks on my project is my ability to implement art into the game. I’m essentially serving as art director (jointly with our lead designer), art manager, lead artist, and I have other producery and technical artisty responsibilities as well. There isn’t enough time in the day to do everything I [...]

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