Brain… come ALIVE, brain!
Time for a little heave of self-indulgence and jabbering on about what’s on my mind. Well, I’m reading again, for the first time since earlier this year. My day job keeps me fantastically busy most of the time. Daxter is shaping up faster than I can even imagine and we’re looking good for the spring [...]
Your portfolio repels jobs
I look at game artists’ portfolios on a regular basis. These websites are usually designed so poorly that I close my browser out of disgust. They’re even bad enough to turn away potential employers, regardless of the quality of the artwork. Tragic! Most artists make mistakes like these, but fortunately, they’re very simple to understand [...]
You’ll never have time.
I had an interesting realization at work yesterday, one that applies to a lot of things. At Ready At Dawn we’re all kept very, very busy and we’re all given a flattering amount of responsibility. We’re constructing an all-new game with a new team with a new engine on a new platform from the ground [...]